So, I guess my question is, is there some easy way to reconcile psionics into d20 Modern? I’m not overly familiar with psionics, but it seems to. d20 modern role playing game system resources and documentation for psionics . d20 arcana role playing game system resources and documentation for psionics. Modern d20 SRD · Index > Arcana d20 SRD > Psionics. Psionics. The listings for the Telepath and Battle Mind are expanded to include the list presented here.

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In most significant respects, manifesting a psionic power follows the same rules as casting a spell. For those campaigns where spell resistance and power resistance are equal, it applies to spell resistance as well.

In response to being poisoned, you can make an Autohypnosis check on your next osionics. If the check fails, you pay the power point cost and the power manifests. The character can learn a psionic power that is restricted to another psionic class.

A failed check carries no penalties—you can choose not to perform the strenuous action. In situations where the distraction occurs while you are manifesting a power, you add the level of the power to the DC.

d20 Modern Psionics

Creatures with no classes have a manifester level equal to their Hit Dice unless otherwise specified. A psionic power is a one-time psionic effect. The range categories are the same as the ones used for spells. At 4th level, the Watcher gains access to a special medallion of moeern choosing which is specially attuned to her. From that point on, you can attempt to trigger that power without paying its cost.


Watcher (D20 Modern Advanced Class)

A power manifests when the psionic character pays its power point cost. The base number of power points available v20 day is shown on the table above. In addition, a Watcher can use psionics while wearing armor without risking failure of the power. Descriptors for powers include compulsion, electricity, fire, language-dependent, and mind-affecting. Level The relative strength of a power is indicated by its level.

At 1st level, a Watcher knows three ;sionics powers of your choice and one 1st-level power. Modern day applications of Watchers can be easily related to intelligence agencies and third-party syndicates lsionics are most commonly incorporated as spies. For resist fear and memorize, you can make a check once per round.

How to Read a Power Description In most significant respects, manifesting a psionic power follows the same rules as casting a spell.

A Watcher has access to the following psionic skills. If you lost a power, the power is lost. Power Resistance Power resistance is a special defensive ability that protects against psionic powers. Results 1 to 3 of 3. Most harmful powers allow an affected target a saving throw to avoid some or all of the effect. Each psionic power has a range, as listed in the power description. Descriptors are often useful for knowing which creatures are or are not affected by a power.

Watcher (D20 Modern Advanced Class) – D&D Wiki

Psionic powers require power points to use. You must be able to see or detect the effects of the power. When psionic powers manifest, secondary displays usually accompany the primary effect. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.

Alternate Psionic Rules | d20 Future: CODEX GALACTICA | Obsidian Portal

If a character tries to mofern a power in conditions where the characteristics of the spell range, area, and so forth cannot be made to conform, the effort fails and the power is wasted. Each class can learn different psionic powers: The Psionic Agent ‘s key talent is the ability to manifest psionics powers related to movement and detection.


A psionic power is a one-time psionic effect. Identify a power that’s already in place and in effect. Other details are the same as for spell resistance. Saving Throw Most harmful powers allow an affected target a saving throw to avoid some or all of the effect. Three levels or more in one psionic class.

Prohibited Knowledge The character learns a psionic power reserved to another psionic class. At 3rd, 6th, and 9th level, the Psionic Agent gets a bonus feat. If reduced to 0 hit points disabledyou may make an Autohypnosis check.

Good Deeds Gone Unpunished! The medallion is designed to store up to three days of a Watcher’s memories. Power Lists This section begins with the power lists for psionic character classes.

You detect psionic auras. These are the psionic Powers: The character pays the cost, and the power manifests immediately. Personal tools Talk Contributions Create account Log in. At 1st level, the Psionic Agent gains access to the Autohypnosis and Concentration skillsas described for the Battle Mind.

If the check succeeds, you may continue with the action as normal. If you succeed at the ability check, the power manifests with no cost in power points.